1. This is where you buy Equipment for the war!
2. Equipment are to be used with your attacks. (You CAN use it alone)
3. You can immediately use the equipment after you buy it!
4. You will use your WMs (War Medals) to buy equipment.
5. To get WMs, you will have to take part in the war! 1 attack will earn you 1WM. If you kill a Dummy, you will an extra WM!
6. You can also hit the WM Exchanger to exchange your attack power for WMs! (Hurt 1HP = Get 1WM)
7. You cannot SPAM equipment either! And you can only use 1 equip per day!
War Weapons
WW-01 =
After Burn
-Adds a burn effect to your attacks! Your target will -2HP on the next day!
-1WM
WW-02 =
Bomb Extra
-Adds an extra 3HP of damage to your attacks! Will only hit 1 person!
-3WM
WW-03 =
Bazooka
-Adds an extra 1HP of damage to your attacks and choose another 2 people to hit. These 2 other people will not be effected by any status, they'll just receive the damage.
-5WM
War Defences
WD-01 =
1st Aid
-Adds a recover effect to your attack! You recover 4HP!
-5WM
WD-02 =
Helping Wall
-After you use your attack, choose a person. Then you and that person will be protected by any attack!(Regular) Both of you will be protected and heal 2HP for 2 days!
-7WM
WD-03 =
Magic Barrier
-After you use your attack, you will be surrounded by a barrier that will protect you from any attack!(Skill) For 2 days!
-10WM
WD-04 =
Shield Y
-Adds 1 defence to you for 2 days!
-4WM
War Effects
WE-01 =
Skilless
-The person you hit with an attack can't use any skills for 3 days!
-8WM
WE-02 =
Auto Log-On
-After you attack, the person that you hit will hurt the same person for 2 days! You choose whom to hit!
-5WM
WE-03 =
Equip Switch
-You will take an equip from the person you hit, if that person has any!
-5WM
War Terrain
NOTE - It's called terrain because it affects everyone!
NOTE2 - Status effects will NOT be effected by the terrain!
WT-01 =
Terrain Change-Grass
-Before your attack the battle field terrain will change to Normal. War normally on this grass field!
-3WM
WT-02 =
Terrain Change-Fire
-Before you attack the battle field terrain will change to Fire. War with an added 1HP to all your attacks!
-3WM
WT-03 =
Terrain Change-Ruins
-Before you attack the battle field terrain will change to Ruins. War at a defensive state, all of your attack deal 1HP less!
-3WM
WT-04 =
Terrain Change-Town
-Before your attack the battle field terrain will change to Town. Everyone in the battle field will recover 1HP every turn!
-5WM
WT-09 =
Terrain Change-Market
-Before you attack the battle field terrain will change to Market. You can move up to 5 WMs from anyone to anyone except to yourself in a day. You can split the WMs moved too.
-5WM
War Stocks
ONLY AVAILABLE ON WEEKENDS = Saturday & Sunday
Also, you can only have one of each at any one time.
WS-01 =
Machine Gun
-The user you attack -2HP for 3 days!
-0WM
WS-02 =
Nuclear Bomb
-Every user except you -5HP but you MUST be paralyzed for 3 days!
-0WM
WS-03 =
Landmines
-Throw 3 landmines around you and if anyone attacks you, they will -2HP. The landmines will be there until all 3 are destroyed.
-0WM
War Vehicles
1. Provides you with another set of HP but you can't use your skills in the vehicle, Equipment can be used.
2. You can go in and out of your vehicle anytime and will attack after going in or out.
3. When you are in your vehicle, it will take any and all damage hitting you. If the vehicle's HP reaches 0, it will be destroyed and the you won't have it anymore.
4. You cannot have 2 vehicles at the same time!
5. When a Ghost or a Spirit is in their vehicles, you CAN hurt the vehicle!
WV-01 =
Tank
- 30HP
- single hurt = -2HP, double hurt = -4HP
- 20WM
WV-02 =
Fighter
- 35HP, Will not be affected by any terrain!
- You can only double hurt 2 different people in one day!
- 25WM
WV-03 =
Battleship
- 40HP, Defense +1
- Normal attack.
- 30WM
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Last edited by CRAZ1ah at 2012-1-6 07:08 ]